#include </home/evins/glbarcode/glbarcode/RendererEps.hpp>
Simple EPS Renderer.
Renders Scalable Vector Graphics format to stdout.
◆ RendererEps() [1/3]
| glbarcode::RendererEps::RendererEps |
( |
| ) |
|
Default Constructor (output goes to stdout).
◆ RendererEps() [2/3]
| glbarcode::RendererEps::RendererEps |
( |
const std::string & |
filename | ) |
|
Constructor with output filename
◆ RendererEps() [3/3]
| glbarcode::RendererEps::RendererEps |
( |
const RendererEps & |
from | ) |
|
◆ ~RendererEps()
| virtual glbarcode::RendererEps::~RendererEps |
( |
| ) |
|
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virtual |
◆ filename()
| std::string glbarcode::RendererEps::filename |
( |
void |
| ) |
const |
Get "filename" parameter
- Returns
- filename parameter
◆ operator=()
Assignment operator.
- Parameters
-
| [in] | from | The value to assign to this object. |
- Returns
- A reference to this object.
◆ setFilename()
| RendererEps & glbarcode::RendererEps::setFilename |
( |
const std::string & |
filename | ) |
|
Set "filename" parameter
- Parameters
-
| [in] | filename | new value of the output filename |
- Returns
- reference to this RendererEps object for parameter chaining
The documentation for this class was generated from the following file: